Ibuildings blog

DMCRadio: Mobile Performance Considerations

Episode: 2012 – 09
Estelle Weyl 
Mobile browser performance is challenged by bandwidth, battery, and memory constraints. Slow loading and reacting sites create bad user experiences. Sites that drain batteries or crash the browser are infuriating. Porting a web application designed and developed for desktop devices—devices with virtually unlimited memory, and literally unlimited power (they’re plugged in, not running on battery) in many cases just doesn’t work. By understanding mobile limitations and keeping mobile in mind throughout the development process you can create more responsive, faster downloading, less battery consuming applications.

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DPCRadio: SPL in the Wild

Episode: 2012 - 27
Elizabeth M Smith
The standard PHP library (SPL) is growing in both maturity and use. But a lot of developers still aren't aware of the tools in SPL or simply haven't seen good examples of how to use the code. From interfaces to an autoload stack to classes that make objects act like arrays, there are tools to make every application leaner and faster, or simply more clever. Using live projects from github, take a look at the good, bad, and the ugly of SPL usage in PHP development. 

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DPCRadio: A quick start on Zend Framework 2

Episode: 2012 - 29
Enrico Zimuel 
In this talk we will present a simple web application built with Zend Framework 2. We will show the new features of the framework, such as the new MVC layer, the Event Manager, the Dependency Injection and much more. The aim of this talk is how to start programming with the new architecture of ZF2. Moreover, we will show the differences with the version 1 of the framework and how to migrate applications from ZF1 to ZF2. 

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DMCRadio: Apponomics

Episode:2012 - 01
Pratik Patel 
You've got a great idea for a mobile app. You have a team together. You're building the killer app. Do you know enough about the various app stores to know what to do next? How about pricing strategies for iOS and Android? Have you thought about the Nook Color and Amazon Fire? In this session, I'll bring my experience as CTO of TripLingo, an Atlanta company developing foreign language learning apps. TripLingo has been featured on the iOS store a dozen times, as well as the Android market and Nook store. 

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DPCRadio: Let's build a parser!

Episode: 002
Boy Baukema 
Our world is filled with languages: HTML, CSS, JavaScript, PHP, SQL, INI, YAML, XML, XPath, MarkDown and more custom languages like Atlassians Jira JQL, Doctrines DQL and Behats Gherkin language. And other structured texts like date formats, Googles search syntax, Apache Configuration files and the HTTP protocol request and response. Large code bases, meta programming and the upcoming Domain Specific Modeling field make it imperative that we as developers are capable of reading and interpreting these languages. 

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Understanding Hardware Acceleration on Mobile Browsers

Episode: 2012 - 04 
Ariya Hidayat 
GPU acceleration on mobile browsers, if it is leveraged correctly, can lead to a smooth and fluid applications, thus improving the user experience. There has been a lot of mentions and best practices of hardware acceleration these days, although so far it has been pretty general and hasn’t provided much technical direction apart from simple magical advice such as “use translate3d”. This talk sheds some more light on browser interactions with the GPU and explain what happens behind the scenes, covering the topic of acceleration of primitive drawing, the use of tiled backing store, and composited layer. Knowing the actual machinery behind hardware acceleration, you will be in the position to plan your strategy to improve the performance of your web application.

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IB @ 2012.JSConf.eu

Ten years ago JavaScript was considered a toy, then the XMLHttpRequest object was discovered, then came the JIT engines, making JavaScript fast, now with new specifications (ES5, ES6, ES7) coming out and more libraries than you can shake a stick at JavaScript is as big an envinronment as any server-side language.

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DPCRadio & DMCRadio: Programming Style and Your Brain

Douglas Crockford 
Computer programs are the most complicated things that humans make. They must be perfect, which is hard for us because we are not perfect. Programming is thought to be a "head" activity, but there is a lot of "gut" involved. Indeed, it may be the gut that gives us the insight necessary for solving hard problems. But gut messes us up when it come to matters of style. The systems in our brains that make us vulnerable to advertising and propaganda also influence our programming styles. This talk looks systematically at the development of a programming style that specifically improves the reliability of programs. The examples are given in JavaScript, a language with an uncommonly large number of bad parts, but the principles are applicable to all languages. 

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    Distributed Systems Tutorial

    For the morning of tutorial day, I chose to attend Think like an ant, distribute the workload, given by Helgi Þormar Þorbjörnsson. Helgi is a former Ibuildings colleague and now a bigshot at Orchestra.io. I'm happy to see he's doing well. His presentation started off explaining to us why distributing can be a good thing by pointing out three significant aspects: budget, efficiency and perception.

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      Keynote - The Art of the User Experience: making beautiful, delightful, fun things

      Aral Balkan

      We are the makers of the new everyday things. We design and develop the virtual pens, telephones, newspapers, calendars, and door-handles that people interact with every single day. We are the virtual architects and the products that we design and develop have the power to determine whether people have a good day or a bad day. In this session, Aral Balkan will outline the important role that user experience design plays in the making of virtual products and inspire you to see that it is your job – regardless of whether you make web sites, mobile apps, intranet systems, or ticket machines – to make this new world that we are crafting together not only usable and accessible but beautiful, fun, inspiring, pleasurable, delightful, and – dare I say – magical.

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      TDD and Getting Paid

      Rowan Merewood

      Test-driven development is generally regarded as a good move: it should result in simple decoupled design, your tests tend to cover behaviour not methods, and far fewer bugs. However, just getting unit tests in on a real, commercial project is hard - switching to TDD is even harder. Defining concrete answers to a problem is hard and can be difficult to integrate into Often you can start a project with good intentions and coverage, then the deadline looms and the tests go out then the hacks come in. So, instead of beating ourselves up about not being perfect let's look at an interactive approach to adopting TDD principles. 

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      Clean PHP

      Sebastian Bergmann

      Even bad code can function. But if code isn't clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn't have to be that way. In this session you will learn how you can offset your technical debt with clean code that is readable and testable as well as reusable.

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      Implementing OAuth

      Lorna Jane Mitchell

      With Twitter moving its API to OAuth the idea of using tokens rather than passwords for authentication went mainstream. Many explanations of OAuth make it seem complicated whereas in reality the "OAuth Dance" is a series of simple steps executed in sequence. This talk covers consuming and providing OAuth services, includes implementation examples, and is recommended for all technical leads, architects, and integration specialists.

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