Episode: 2012 - 15
In this session, Tommy Maintz will guide you through building an HTML5 mobile web application using the latest release of Sencha Touch 2.
Episode: 2012 - 15
Episode: 2012 - 26
The "it works on my machine" mentality has resulted in numerous face palm moments. This is even more painful when a your app is under heavy load due to a marketing campaign. With some minimal code changes and some smart utilities, you can maximize your scalability and performance. Keywords: Varnish, PHP-FPM, Nginx, APC, CDN, Gearman, Memcached and a proper server setup. I'll show you how you can make a slow app with a crappy code base go mighty fast on one and even multiple servers. The focus of this talk is to cure first and eventually learn and prevent.
Episode: 2012 - 30
Creating a good, useful and functional API for your application can be one of the most difficult parts of a project. With more and more things becoming API-powered, it's important to plan well and provide what the user expects. I'll look at some principles you can follow to make sure the API you write is the right one, both from the developer perspective and what you, as a user, should expect of a quality web service API.
Episode: 2012 - 16
Continuous Integration has typically been a practice only performed by companies who want that piece of mind for their client software, but does it need to be like this? Travis CI is a continuous integration service for the open source community. We make testing OS projects dead simple and fun. But most importantly, we help improve code quality for large projects like Doctrine2 and symfony, to smaller libraries like FOSRest. The vision behind Travis CI is to become for builds what PEAR is for distributing libraries. In this talk Josh, one of the core members of the Travis CI team, will introduce you to the vision behind Travis, the how it is implemented, and why it matters to everyone in the OS community.
Episode: 2012 - 27
Elizabeth M Smith
The standard PHP library (SPL) is growing in both maturity and use. But a lot of developers still aren't aware of the tools in SPL or simply haven't seen good examples of how to use the code. From interfaces to an autoload stack to classes that make objects act like arrays, there are tools to make every application leaner and faster, or simply more clever. Using live projects from github, take a look at the good, bad, and the ugly of SPL usage in PHP development.
Episode: 2012 - 29
In this talk we will present a simple web application built with Zend Framework 2. We will show the new features of the framework, such as the new MVC layer, the Event Manager, the Dependency Injection and much more. The aim of this talk is how to start programming with the new architecture of ZF2. Moreover, we will show the differences with the version 1 of the framework and how to migrate applications from ZF1 to ZF2.
We are the makers of the new everyday things. We design and develop the virtual pens, telephones, newspapers, calendars, and door-handles that people interact with every single day. We are the virtual architects and the products that we design and develop have the power to determine whether people have a good day or a bad day. In this session, Aral Balkan will outline the important role that user experience design plays in the making of virtual products and inspire you to see that it is your job – regardless of whether you make web sites, mobile apps, intranet systems, or ticket machines – to make this new world that we are crafting together not only usable and accessible but beautiful, fun, inspiring, pleasurable, delightful, and – dare I say – magical.
Test-driven development is generally regarded as a good move: it should result in simple decoupled design, your tests tend to cover behaviour not methods, and far fewer bugs. However, just getting unit tests in on a real, commercial project is hard - switching to TDD is even harder. Defining concrete answers to a problem is hard and can be difficult to integrate into Often you can start a project with good intentions and coverage, then the deadline looms and the tests go out then the hacks come in. So, instead of beating ourselves up about not being perfect let's look at an interactive approach to adopting TDD principles.